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Ray tracing is improved with Nvidia’s DLSS 3.5, and it’s cruising to Cyberpunk 2077 this week

A screenshot from Cyberpunk 2077
Image: CD Projekt Red

Cyberpunk 2077 will become the first game to support Nvidia DLSS 3.5, the latest version of the chipmaker’s upscaling technology. The update will arrive on September 21st with Update 2.0 — just days before the launch of the game’s Phantom Liberty expansion.

DLSS 3.5 uses a new technology called Ray Reconstruction, which Nvidia describes as an AI-powered technique that enhances the quality of ray tracing. Ray Reconstruction swaps “hand-tuned denoisers” with an AI network trained by a supercomputer that should result in higher-quality pixels between sampled rays.

Additionally, DLSS 3.5 is trained using five times more data than DLSS 3. It should also be able to identify different ray-traced effects to “make smarter decisions about using…

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